inglorious

on video game UI & UX

Tag: Need for Speed: Shift

The Apple IPad. Clunky. Awkward. Not for gaming.

Today Apple announced their IPad. A new, bigger version of what essentially is the IPhone minus the phone. Like most folks in the tech world I was interested in what Apple would bring to the table. Especially when it came to mobile gaming on the IPhone/IPad/IPod. I’ve been a critic in the past, and I [...]

Need for Speed: Shift taking the no-HUD route?

Found this impressive video from the crew at EA’s Need for Speed: Shift on Joystiq and it has me all a titter. If what this video shows is an accurate gameplay experience, not only is it embracing the idea of no-HUD gameplay I talked about at length. The gameplay is also doing a fine job [...]