inglorious

on video game UI & UX

Tag: IPhone

Street Fighter IV on iPhone [Video]

Yeah, that’s as awful as I expected it too be.

Street Fighter for iPhone

Fail.
IGN has an article and some more atrocious screens HERE. If you really feel like you need to see more.

The Apple IPad. Clunky. Awkward. Not for gaming.

Today Apple announced their IPad. A new, bigger version of what essentially is the IPhone minus the phone. Like most folks in the tech world I was interested in what Apple would bring to the table. Especially when it came to mobile gaming on the IPhone/IPad/IPod. I’ve been a critic in the past, and I [...]

A cluttered mess. Anfruen Online released on IPhone.

Early, early, early this morning Touch Arcade’s Eli Hodapp (who apparently doesn’t sleep) posted the above video for the release of Anrufen Online, a cross platform MMO, now available on the App Store [Link for the Bold.]
I guess subscribers to Anrufen Online might find this exciting, but the video did little to peek my interest [...]

Doom Resurrection is on rails with a dodge button.

TouchArcade was able to get a hand’s on experience with Doom Resurrection at the WWDC. (I’m jealous.) I may have gotten a little eager with my post that went live early this morning. It seems Doom Resurrection is a shooter on rails with the targeting done via tilt control. However I will take  Arn’s advice [...]