inglorious

on video game UI & UX

Tag: IPhone

Carcassonne coming to iPad & iPhone!

I’m a huge fan of the German board game Carcassonne. It’s easy to figure out and a lot of fun to play. The Xbox Live version of Carcassonne has been out since 2007, and I have spent many an hour challenging my family and friends as we seek to build castles and control land. According [...]

Apple’s Mobile Device Controller

TouchArcade reported yesterday on an interesting patent filed by Apple in 2008. The patent fin question is US20100081505 and is titled ACCESSORY FOR PLAYING GAMES WITH A PORTABLE ELECTRONIC DEVICE. The patent is described as follows: Circuits, methods, and apparatus that provide user interfaces for playing games on portable electronic devices. One example provides a [...]

Street Fighter IV on iPhone [Video]

Yeah, that’s as awful as I expected it too be.

Street Fighter for iPhone

Fail. IGN has an article and some more atrocious screens HERE. If you really feel like you need to see more.

The Apple IPad. Clunky. Awkward. Not for gaming.

Today Apple announced their IPad. A new, bigger version of what essentially is the IPhone minus the phone. Like most folks in the tech world I was interested in what Apple would bring to the table. Especially when it came to mobile gaming on the IPhone/IPad/IPod. I’ve been a critic in the past, and I [...]