inglorious

on video game UI & UX

Tag: Immersion

The Split/Second HUD

There’s no doubt you haven’t heard of Black Rock Studios upcoming racing game Split/Second. A lot of interested has been bubbling with the recent videos showing some pretty impressive gameplay. The game flips some of the traditional elements you’d see in a typical racing shooter by adding destructible environments and special abilities that allow for [...]

Just Cause 2 just too busy.

In case you haven’t seen this amazing video of the gameplay from Avalance Studio‘s Just Cause 2 I suggest you give it a look. The game looks beautiful and appears to have the potential to be a heck of a lot of fun. As it stands in this demo there’s an awful lot going on [...]

BioShock 2 returns to Rapture.

The internet quaked with excitement as 2K released the first BioShock 2 game play footage via GameTrailers. I loved BioShock, even with it’s mediocre ending, it was still one of the most engrossing and memorable games I have played in ages, and it’ll hold a special place in my heart. So seeing the new footage [...]

New LotRO player get a new starting experience

Lord of the Rings Online is going strong. Massive content patches, solid game play, excellent customer service and a enthusiastic user base it’s no wonder Turbine has had so much success with the game. Their first major content release post Mines of Moria recently hit the servers and with it a whole slew of changes. Something [...]

loading… tips.

Jack Moffett at Design Aday wrote a nice little article over on how games entertain users with tips during load screens.  He praises the game industry for bringing underused functions to the forefront during peaks of downtime and encourages his readers to incorporate this strategy within their own designs. Load tips are handy, and this is becoming [...]