inglorious

on video game UI & UX

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The Split/Second HUD

There’s no doubt you haven’t heard of Black Rock Studios upcoming racing game Split/Second. A lot of interested has been bubbling with the recent videos showing some pretty impressive gameplay. The game flips some of the traditional elements you’d see in a typical racing shooter by adding destructible environments and special abilities that allow for [...]

Fuel’s GPS is better than your GPS.

Racing games are always full of interface elements that provides important details to the player. Just like a real vehicle the HUD has instruments covering everything, speed, RPM, fuel, and even little gps-esque mini maps. Because most games deal with such similar elements racing games usually feature more of the same with slight stylization tweaks. [...]