inglorious

on video game UI & UX

Category: User Interface

AGIA/NY: The Art of Rock Band Interface Design

If you’re in New York and you want to sit in on an awesome talk from Kevin McGinnis the lead Rock Band User Interfaces Artist I’d recommend clicking this link and registering to sit in on the discussion. It’s bound to be a good time. As Jason Santa Maria said in his tweet, “come early [...]

Street Fighter IV on iPhone [Video]

Yeah, that’s as awful as I expected it too be.

Mass Effect 2’s scaling issues.

I love Mass Effect 2. Story wise it’s great, and the UI is much improved over the last game. However the interface is not perfect, it seems while it looks great on an HDTV when it comes to SD televisions the onscreen text shrinks and is unreadable. I wish I could say this shocks me, [...]

Super Street Fighter IV is super pretty.

My friend Kevin Mangan likes to compare to Street Fighter IV to chess. With strategy happening in seconds opposed to drawing out over the length of your average chess game. He’s right, and for those of you gifted to have the hyperactive twitch skills to play this form of super-chess, Street Fighter is probably a [...]

Sony’s motion controller looks like a vibrator.

This device, will be making it’s debut at GDC 2010, neat, but lets be honest here, look at it. It screams “personal massager.” The glowing red ball doesn’t help either. I can’t be the only one thinking it. Who was the product designer on this thing? More info on this gem over at Kotaku.