inglorious

on video game UI & UX

Category: User Experience

Joe Kowalski explains his Brutal Legend Menu

I’ve talked about my love for the Brutal Legend menu before, even went as far as describing it as golden, it’s nice to see designers release such an amazing indepth look at their work. Joe Kowalski UI designer on Double Fine‘s Brutal Legend goes into great detail explaining how he created the interactive gate fold [...]

Carcassonne coming to iPad & iPhone!

I’m a huge fan of the German board game Carcassonne. It’s easy to figure out and a lot of fun to play. The Xbox Live version of Carcassonne has been out since 2007, and I have spent many an hour challenging my family and friends as we seek to build castles and control land. According [...]

Jesse Schell’s “Design Outside the Box”

This is fantastic. If you watch one video today, make sure this is the one. Last week at DICE, Jesse Schell founder and once creative director of Disney Imagineering Virtual Reality Studio now on the faculty of the Entertainment Technology Center at Carnegie Mellon University delves deep into not only the future of games, but [...]

Street Fighter IV on iPhone [Video]

Yeah, that’s as awful as I expected it too be.

Mass Effect 2′s scaling issues.

I love Mass Effect 2. Story wise it’s great, and the UI is much improved over the last game. However the interface is not perfect, it seems while it looks great on an HDTV when it comes to SD televisions the onscreen text shrinks and is unreadable. I wish I could say this shocks me, [...]