inglorious

on video game UI & UX

Category: MMO

A cluttered mess. Anfruen Online released on IPhone.

Early, early, early this morning Touch Arcade’s Eli Hodapp (who apparently doesn’t sleep) posted the above video for the release of Anrufen Online, a cross platform MMO, now available on the App Store [Link for the Bold.]
I guess subscribers to Anrufen Online might find this exciting, but the video did little to peek my interest [...]

Solving the HotBar – Introduction

The hot bar dominates MMOs when it comes to management of abilities and skills. Increasing popularity of these games along side massive successes like World of Warcraft have started a trickle down effect. Similar UI/UX is managing to spill into other genres as well. It doesn’t matter if you are playing a wizard in an MMO [...]

WoW Insider discusses the WoW User Interface

This week WoW.com podcast the #99 WoW Insider they received an email from user Chimitick that prompted a discussion surrounding the World of Warcraft UI. Host Mike Schramm has a lot of positive things to say about WoW’s UI, whereas WoW.com’s Mark Turpin (aka Turpster) is a little more critical. Discussion centers around Blizzard [...]

Installtainment

I thought this was an interesting install screen. I wanted to check out phasing, a local instance concept Blizzard introduced with the latest World of Warcraft expansion: Wrath of the Litch King. While watching the game install I noticed an attractive little bonus that made the install-watching much more pleasant. Blizzard entertains by displaying a [...]

Jumpgate Evolution will be like everyone else.

A recent post over at Massively featured an interview with Net Devil’s Scott Brown in which he detailed some little tidbits about Jumpgate Evolution’s UI. The article quote Brown saying,
“There’s still a little bit more work to do that, so I don’t know if it’ll be ready at launch, but all of our UI is [...]