inglorious

on video game UI & UX

Category: Action

The Borderlands box art is amazing

Okay, this has nothing to do with game UI, but when I saw Kotaku had posted this box cover for Borderlands I had to repost it here. Its. Simply. Amazing.

Another Augmented Reality Post

Kotaku posted this interesting little video coming out of Georgia Tech Augmented Environments Lab and Savannah College of Art and Design showing the gameplay footage for ARhrrrr an augmented reality game in development. It’s running on a handheld device from Nvidia called the Tegra. The Menu and HUD are pretty uninspired and clunky, but the possibilities [...]

Simon Says…

My excitement for Bioware‘s Mass Effect 2 has been building for some time now, with announcements and videos coming out of E3 it’s really never been higher. This is probably why over the weekend I decided to take Shepherd for another spin in the Mass Effect universe. Certain terminals and cases are locked requiring the [...]

Doom Resurrection avoiding the virtual D-Pad

Id Software and their partner Escalation Studios get it. When it comes to navigating 3D-rendered environments on the IPhone it should be about the accelerometer and not about archaic forms of control. With the recently revealed “Doom Resurrection” being announced on Macworld and picked up by TouchArcade questions of controls are bound to crop up, [...]

Just Cause 2 just too busy.

In case you haven’t seen this amazing video of the gameplay from Avalance Studio‘s Just Cause 2 I suggest you give it a look. The game looks beautiful and appears to have the potential to be a heck of a lot of fun. As it stands in this demo there’s an awful lot going on [...]