inglorious

on video game UI & UX

Keep the color blind in mind!

Negative Gamer posted a eye opening article (no pun intended) covering the new BioShock 2 hacking mechanic as it applies too color blind gamers. We as UI/UX designers needs to really perk up our ears and pay attention to these cries of foul play and not ignore the ramifications of our decisions. Basing a in-game [...]

Fable 3 Screenshots

There was an embargo on video and images taking during Molyneux’s X10 faux-drama filled introduction of Fable 3. However this morning (or late last night depending on where you live) the first screen’s of Lionhead’s upcoming RPG hit the web. They’re HUD-free as promised, in game or created for promotional purposes is something you can decide, you [...]