Need for Speed: Shift taking the no-HUD route?

by K. Michael Alexander

Found this impressive video from the crew at EA’s Need for Speed: Shift on Joystiq and it has me all a titter. If what this video shows is an accurate gameplay experience, not only is it embracing the idea of no-HUD gameplay I talked about at length. The gameplay is also doing a fine job of communicating pertinent information to the player video other clever ways. The G forces effect in particular, the blurring of the peripheral vision, perspective shifts, the drivers view bobbing around. All this enhances the players experience by giving them then information they need without interrupting the immersion.